
Nevyn Auscent
Broke Sauce
1537
|
Posted - 2014.09.14 06:45:00 -
[1] - Quote
Main thing I want is getting rid of the baked in three barges. Drop to just 1 barge. (Hulk Model probably). Give it 4-5 highs, 5 Medium, 4-5 lows. And put a hard cap of 3 strip miners on it, ala Command Ships. Then give it PG/CPU equivalent to a decent cruiser. And you now actually have enough room to tank it if you so choose, or max yield it. Or bait fit it. etc. Want to use all your lows for MLU's? Not a problem, but you won't have enough CPU left for a decent tank.
Then turn the Mack & Proc into the ORE Hauler & the ORE Combat cruiser respectively. But allow them to still fit their current strip miners, just no bonuses at all to them. So you have a hauler that 'can' mine while it waits for a full load, but not anywhere near as well as the actual miner, and the same with the combat cruiser.
So your escorts & haulers can be actual players, not just alts, since they get to do things all the time. |

Nevyn Auscent
Broke Sauce
1745
|
Posted - 2014.12.03 22:47:50 -
[2] - Quote
Mr Omniblivion wrote:Javajunky wrote:CCP has been kicking mining in the balls for years. This is not a "people will react to the market and stop mining those ores" problem. You must mine those ores in order to cycle anomalies in nullsec. Arkonor- supposedly one of the most rare ores in the game - is in the bottom 3 ISK/HR to mine. This is purely a supply issue on CCP's end. Except that isn't true. Because there are tens of thousands of static belts (about 5* as much ore exists in Null static belts as in High) in Null that don't get Cherry Picked to make up the balance of minerals. Despite ores in those belts being more profitable to mine than the Anoms now. It used to be that the belts were vastly more dangerous since the anoms were sigs, that is no longer true, danger is the same in both. So cherry pick the belts and that imbalance will slowly correct. It will be slow because of how much overmining has been done on the ores in Anoms. But the means to correct the balance already exist in Null in the players hands, and always have. |